The Evolution of Sound Design

The popularity of video games exploded a decade after Pong came out. The 8-bit home video game console Nintendo NES was released in 1983 and upgraded from the arcade sounds using digital circuits on the Atari to the sound channels on the audio processing unit (APU) that is integrated into the processor. This console competed against the Sega Master System that was released in 1985 that featured a Yamaha YM2413 FM synthesis sound chip as an add-on.
The late 1980s and early computers in the 1990s also have these FM soundcards that supported MIDI music however, they were lower in quality in comparison to CD releases. MIDI music was then quickly abandoned in favour for CD-ROMs that produced more realistic audio. Fighting Street (1987), the first instalment of the Street Fighter series by Capcom also used the CD-ROM system primarily for a newly arranged audio soundtrack of the original arcade game.
Surround sound rose up around the same time first-person shooter came about, helping the players to gather information based on the footsteps of enemies and Myst (Cyan, 1993) used sound effects the immersion of the interactive mystery puzzle game through the use of minimal ambience.